Home › News

Linux setup and playerbots loading fixes

27 Oct 2026

The Linux x64 terminal release of LonelyIce 0.1.2 fixes setup reporting failure with code 0 after the databases were prepared. Linux console colour codes could hide the server's completion message from the installer. The launcher now removes those codes before reading the server protocol. Setup keeps its log visible after a failure and creates the log directory. The Linux launcher also exports the script type information required by native plugins.

Playerbots 1.0.5 explicitly links Boost.Thread. This fixes the thread_data_base undefined-symbol error that prevented playerbots and its dependent plugins from loading on Linux. The optional group-control setting remains disabled by default.

Existing profiles pin exact plugin versions. After updating the launcher, install the corrected package:

./LonelyIce --pkg install [email protected] --settings ./server.yaml

Then repeat Setup / storage. Keep your existing databases, game data and profile files when updating. The Linux archive targets Ubuntu 24.04; see Linux setup and runtime dependencies.

This launcher release is for Linux. The Windows 0.1.1 archives remain available. The playerbots package includes both Windows and Linux binaries.