Docs › Running the server
lonelyice.ini
lonelyice.ini next to the executable holds the launcher's own settings: where the game client and the server
folder are, where the databases live, how the game is started, backups and plugin catalogs. The server's settings
are not here; they are in the server folder's configs/worldserver.conf and configs/modules/*.conf
(Install layout). The launcher creates the file, reads it at start and writes it whenever
one of its settings changes and when it exits. Other modes read it too: every mode takes [launcher] language
for its messages, and --pkg takes [packages] index (Command line).
[client]
path=C:\Games\Client-3.3.5a
locale=ruRU
[server]
root=C:\Games\Client-3.3.5a\LonelyIce
location=local
dataCache=0
[section] and key=value lines; lines starting with ; or # are comments. Section and key names ignore
case. Values are taken as written (after trimming spaces); quotes are not removed.
- UTF-8 (a file in UTF-16 with a byte order mark is read as well). Paths are UTF-8.
- Flags accept
1/0, true/false, yes/no and on/off in any case; any other value (or none) keeps
the flag's default. The launcher writes 1 and 0.
- Saving replaces the lines of the keys the launcher knows and keeps everything else (comments, unknown keys).
Every known key is written, with its current value, on every save: edit the file while the launcher is closed,
or a running launcher overwrites the change the next time it saves.
[client]
| Key |
Default |
Meaning |
Set by |
path |
empty |
The 3.3.5a game client folder (Wow.exe and Data/common.MPQ). Empty or not a client: the launcher looks next to the executable, in its parent folder, in the parent's subfolders (two levels), then where an installer put the game (Windows registry InstallPath; ~/.wine/drive_c/Program Files (x86) and Program Files elsewhere), and writes the first client found here. |
Overview → Browse; the wizard ("Client" step) on install |
locale |
empty |
The client language the game starts in (enUS, ruRU, ...): written to WTF/Config.wtf (SET locale) before the game starts, and the locale the server reads its data in (LONELYICE_LOCALE). Empty: Config.wtf is left alone and its SET locale is used. |
Overview → locale chips; Settings → Launcher → Client language |
runner |
wine |
Linux and macOS: the program that runs Wow.exe, with arguments separated by spaces (e.g. wine64, a Proton or CrossOver wrapper). Unused on Windows. |
file only |
writeRealmlist |
1 |
Before the game starts, set realmlist.wtf of the start locale (of every locale when none is known) to 127.0.0.1 when it points elsewhere (the first overwrite keeps realmlist.wtf.bak), and a realmList line in Config.wtf if there is one. With a RealmServerPort other than 3724 the value is 127.0.0.1:<port> (the 3.3.5a client takes host:port); 127.0.0.1 or localhost, with the right port, count as this computer. |
Settings → Launcher → Check realmlist before launch |
clearWdb |
1 |
Delete the client cache Cache/WDB before the game starts. |
Settings → Launcher → Clear the client cache |
[server]
| Key |
Default |
Meaning |
Set by |
root |
empty |
The server folder (configs, databases, game data, logs, backups). Empty: the executable's folder. |
the wizard ("Location" step) |
config |
empty |
The worldserver.conf to run. Empty: <root>/configs/worldserver.conf; without root, configs-sqlite/worldserver.conf or configs/worldserver.conf next to the executable, whichever exists. |
file only; the wizard clears it on install |
location |
local |
Where the databases are: local (SQLite files in <root>/db) or the storage id of an installed plugin (a database server, e.g. mysql), reached with [remote] (Server game data). |
Settings → Storage; the wizard ("Data" step) |
dataCache |
0 |
1: the game data is unpacked (DBC files in the world database, maps and cameras in DataDir); 0: the server reads it from the client. Always 1 when location is not local. |
Settings → Storage; the wizard ("Data" step) |
realmName |
empty |
The realm name last reported by the server (shown in Settings while the server is down, and the wizard's realm name on an existing install). |
the launcher: when the server is ready, and after the wizard set the name |
pendingRealmName |
empty |
A new realm name, sent to the server (@@realmname) when it is next ready, then cleared. |
Settings → Realm → Realm name; the wizard, when the name is changed and the databases are not touched |
sqlStamp |
empty |
Size and time of the setup/sql.pak the databases were last deployed from. When the release's sql.pak differs (and the stamp is set and the config is <root>/configs/worldserver.conf), the next server start first runs the wizard's database step on the databases in use, without the account and the realm name, then starts the server; a storage switch brings existing databases up to date as well. |
the launcher, after a database step |
configVersion |
0 |
LonelyIce's one-time changes already made to the server config: when it is lower than the launcher's, the next start (or install) makes the missing ones and saves the new number, so later edits stay. 1: EnablePlayerSettings = 1. |
the launcher |
Older versions wrote [server] storage = client | unpacked | mysql and a [mysql] section (host, port,
user, password, prefix). They are still read (mysql becomes location = mysql, client becomes
dataCache = 0, anything else dataCache = 1) and replaced by the keys above on the next save.
[remote]
The connection of a plugin's database server, used when [server] location is not local. The launcher passes
every database as <location>:<host>;<port>;<user>;<password>;<prefix><name> for auth, characters, world
and playerbots (Environment variables).
| Key |
Default |
Meaning |
Set by |
host |
127.0.0.1 |
Server address. |
Settings → Storage; the wizard ("Data" step) |
port |
empty |
Port; empty: the storage's default port from the plugin's manifest. |
same |
user |
acore |
User name. |
same |
password |
empty |
Password, stored as plain text. |
same |
prefix |
acore_ |
Database name prefix: acore_auth, acore_characters, acore_world, acore_playerbots. |
same |
[launcher]
| Key |
Default |
Meaning |
Set by |
language |
empty |
Interface language: en, de, es, fr, ru. Empty or unknown: English. The environment variable LONELYICE_LANG takes precedence. |
the language switch in the window's header |
uiScale |
0 |
Interface size in percent, on top of the system's display scale; 50 to 300. 0: the largest of 150, 125 and 100 % whose window fits the screen; the value chosen is written back. |
Settings → Launcher → Interface scale (100 to 200 %); Ctrl + mouse wheel (steps of 25, 100 to 200) |
autoStart |
0 |
Start the server when the launcher starts (not while the wizard is needed). |
Settings → Launcher → Start the server with the launcher |
stopWithGame |
0 |
Stop the server when the game the launcher started exits. |
Settings → Launcher → Quitting the game stops the server |
trayOnClose |
1 |
Closing the window hides it in the notification area and the server keeps running; 0: closing stops the server and quits. Also required for --tray. |
Settings → Launcher → Closing the window minimizes to tray |
[backup]
Backups of the SQLite databases (auth, characters, world, playerbots) into <root>/backups/store, keeping only
what changed (Backups). Scheduled ones run only while the launcher runs and only with
[server] location = local; the launcher looks every 30 seconds. A scheduled backup that finds nothing changed
makes none.
| Key |
Default |
Meaning |
Set by |
schedule |
daily |
off, daily (at time), or the hours between backups: 1, 3, 6, 12. Without the key, an empty time (older versions) means off. |
Settings → Launcher → Backups |
time |
04:00 |
Daily time HH:MM (exactly five characters): the first check at or after it on a day starts that day's backup. |
Settings → Launcher → Daily backup, time |
days |
14 |
For that many days the newest backup of each day stays; older ones thin out to one per week. Everything of the last 24 hours stays. |
Settings → Launcher → Daily backups, days |
budget |
2048 |
Disk space for the backups in MB; over it the oldest backups go (the newest always stays). 0: no limit. |
Settings → Launcher → Disk space for backups, MB |
lastDay |
empty |
YYYY-MM-DD of the last scheduled daily backup. |
the launcher |
lastAt |
0 |
Unix time of the last scheduled backup with an hourly schedule. |
the launcher |
keep (the number of full copies of older versions) is removed when the launcher saves the file.
[packages]
| Key |
Default |
Meaning |
Set by |
index |
https://lonelyice.org/packages/index.json |
Plugin catalogs in use, separated by ;: http(s) URLs of an index, index files or folders holding index.json (Plugin format, section 8). Empty: no catalogs. |
Plugins → Package catalogs (add, switch on and off, remove, bring back the LonelyIce catalog) |
disabled |
empty |
Catalogs kept in the list but not read, same format. |
same |
locale |
empty |
Catalog filter: only packages whose locales name this language (or *). Empty: all. |
Plugins → Catalog → Language |